Initialize engine version: 4.6.0f3 (30840d631a27)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon HD 7700 Series (ID=0x683d)
    Vendor:   ATI
    VRAM:     2026 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\mwfrench\Documents\mwfrenchGGJ2015\Builds\Official Submission\Release\PC\Don't Go Left_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\mwfrench\Documents\mwfrenchGGJ2015\Builds\Official Submission\Release\PC\Don't Go Left_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\mwfrench\Documents\mwfrenchGGJ2015\Builds\Official Submission\Release\PC\Don't Go Left_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\mwfrench\Documents\mwfrenchGGJ2015\Builds\Official Submission\Release\PC\Don't Go Left_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\mwfrench\Documents\mwfrenchGGJ2015\Builds\Official Submission\Release\PC\Don't Go Left_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\mwfrench\Documents\mwfrenchGGJ2015\Builds\Official Submission\Release\PC\Don't Go Left_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.039 seconds
desktop: 1920x1200 60Hz; virtual: 1920x1200 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\mwfrench\Documents\mwfrenchGGJ2015\Builds\Official Submission\Release\PC\Don't Go Left_Data\Managed\System.Core.dll (this message is harmless)
UnloadTime: 0.257528 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 297.
Total: 0.440875 ms (FindLiveObjects: 0.008745 ms CreateObjectMapping: 0.007237 ms MarkObjects: 0.061215 ms  DeleteObjects: 0.023219 ms)

